Thursday, September 20, 2012

Softimage AppLink update (version 1.5) published

There is a new update for the softimage AppLink.

Changes for version 1.5:
1. Added warning messages, when Applink can`t be write a file by some reasons.
2. On a second tab, path to 3DCoat.exe filled automatically.

You can download the new version at the following link.

Sunday, September 16, 2012

Beta Update Version 3.7.18F

Updated to 3.7.18F only to fix critical problems:

  • ctrl+shift was not working in cutoff tool
  • left panel was disappearing in some cases and was not completely fixed
  • several other from mantis
  • also fixed a problem of clone mentioned by Tser.

This update does not include very recent Raul & my changes, they will ba available in next update. 

Andrew is trying to make as stable as possible last 3.7 build before posting first V4 beta. If all is OK with this build, Mac&Linus builds will be done very soon.

Visit the 3D Coat forum for download the current version: Wanna have it... 

Thursday, September 13, 2012

Insider news: New startup screen

I have some news for you that are interesting.
A new startup screen is about to be finished and will came up with one of the next betas. Here is a preview shot:

The new startup screen will be able to be customised by the user for own needs.
A very nice feature.

Friday, September 7, 2012

Beta Update Version 3.7.18C

Fixed some critical bugs reported in our bug reporting system mantis:
  • missing top panel in paint room
  • loading UV
  • combobox in layers
  • blending options problem
... and some other, see mantis for details).

Visit the 3D Coat forum for download the current version: Wanna have it... 

Thursday, September 6, 2012

Tips for creating LODs for games by 3D World magazine

Published by the 3D World magazine you will find a very nice article how to create effective LODs for your game models. It is really worth to take a look.

Here is the link to the article: View article

Monday, September 3, 2012

Beta Update Version 3.7.18


  • New feature: Retopology tools got "faces extrude tool" in face selection mode now -
  • New feature: Selection become additive. Use CTRL D or ESC or click outside the retopo mesh to deselect all.
  • New feature: New global UI feature if you are changing something by dragging the mouse manually you press SPACEBAR and enter an exact numerical value the following happens: Spacebar has now an double action: usually it offers a tools selection, but inside the tools, if you press mouse and drag something, it allows now to enter an precise value. This feature is applied to gizmos, primitives and the split ring tool in retopo room.
  • New feature: Collada (dae) import/export introduced as first beta. Please post your experiences.
  • Improvement: Retopology room: automatic vert/edge/face selection in retopo select tool added. An doubleclick will select an connective area now.
  • Improvement: Add/split, Quads works in free space now too - f.e. if you are attaching polygons to existing geometry.
  • Improvement: General retopo settings moved to menu line to save some space.
  • Improvement: Points & faces retopo tool got a set of improvements:
    (1) possibility to assign other tool on CTRL, SHIFT, CTRL+SHIFT -
    (2) possibility to create quads only,
    (3) possibility to work in free space
  • Improvement: In this build it is possible now to navigate with arrow keys: ALT+arrows and NUM + -. In many cases it is convenient. Just choose navi scheme "3D-Coat_Arrows" to activate it
  • Fixed: Instancing & proxy problems fixed -
  • Fixed: Fixed retopo problem that leads into disappearing faces (rarely) after welding nearby vertices.
    In this way you will get good combination of artistic "on eye" and exact tools for precise work.
  • More fixes: Big load of bugs from mantis fixed.
Visit the 3D Coat forum for download the current version: Wanna have it...