Monday, March 31, 2014

3D-Coat V4.1 released

Key features:
  • Huge improvement of brushing quality in voxel surface mode!
  • Specularity blending modes introduced.
  • The industry-unique Split&Joints tool introduced. A very neat feature for making complex 3D prints. Split your model into several parts, print it and assemble easily using joints!
  • Gizmo for 2D-Grid. Use with materials and masks.
  • Lathe tool in Primitives. Simply draw a profile and get the result.
  • 3D grid introduced. Yields much more control for better and more precise snapping!
  • Much better quality and speed of LiveClay brushes. All surface brushes got essential quality improvements.
  • 3D selection in VoxLayer. From now on you can surround the area that you want to select with thin 3D spline!
  • Supersmooth/Anguator/Subdivide.
  • Essentially updated quadrangulation:
    - Quads only in very most cases
    - Adaptive density, much better features capturing (like fingers)
    - Good symmetry support. Symmetry improves quality drastically.
  • Pose tool got an incredibly important addition: selection spline profile + free-form deformation strictness.
  • Spherical/Cylindrical mapping introduced for masks and materials
  • Very important UI improvement. Now you may press RMB and get properties window.
  • Multiple tweaks and bug fixes for Brushes and other Sculpting tools
But that's just the tip of the iceberg, check out the complete list of 3D-Coat V.4.1 features and examples here:
Click here for downloaf version 4.1: Wanna have it!

Friday, March 21, 2014

3D Coat 4 - update 4.0.18 [BETA]

  • Improvement: Attempt to resolve "loosing pressure" issue on Wacom. It is Wacom's bug so Andrew need to do different sort of "strange hacks" to avoid this.
  • Improvement: Retopo groups may be treated as Objects, not as Materials (as before, but you may switch to old style in preferences). It is much more logical, but this change requires careful check, it is potentially unsafe. To be honest it was far not easy to change.
  • Improvement: Stability of strokes shape on very curvy shapes improved. Mantis link
  • Improvement: Steady Stroke AUTO OFF when press Shift key for quick smoot.
Click here to download the current BETA version : Wanna have it...

Monday, March 17, 2014

3D Coat 4 - update 4.0.17A [BETA]

  • New feature for surface sculpting: Freeze->Hide frozen areas
  • Fixed: Crash in mark seams
  • Fixed: Sketch tool problems
  • Improvement: Adjusted depth in pinch (3x)
  • Improvement: Drag&drop volumes to models/splines restored
Click here to download the current BETA version : Wanna have it...

Friday, March 14, 2014

3D Coat 4 - update 4.0.17 [BETA]


  • Fixed: Decimation removes specularity!
  • Fixed: Specular channel deleted in Proxy mode
  • Fixed: Polygonal spline tool doesn't close
  • Fixed: Materials in paint room disappear when inverting
  • Fixed: "More/Less on heights" masking only works with positive heights
  • Fixed: Changing texture size to a factor of 1:2 changes existing uvs and UVs results in streches
  • Fixed: problems with unclosed splines
  • Fixed: superlongstanding issue of GL version when depth shader are freezing depth when shadow enabled.
  • Improved: Adjustable scale for palette colors/shaders
  • Several important stability issues resolved

    Click here to download the current BETA version : Wanna have it...

    Wednesday, March 5, 2014

    3D Coat 4 - update 4.0.16C [BETA]

    • NEW: New method of unwrapping - GU (globally uniform unfolding) along with ABF, LSCM. It was not intended to be new feature, but the idea appeared during fixing a crash in the unwrap procedure.
      See comparison images below.
    • Improvement: Crease clay completely changed. Now depth will be defined by the depth slider and strength will be determined by a slider. Each has a pressure curve. Adaptive details algorithm specially adopted to procuce cleanest results with Crease clay.
    • Fixes: Several mantis problems fixed.
    Reuploaded to version 16C because of urgent fixes!

    Click here to download the current BETA version : Wanna have it...