Friday, March 14, 2014

3D Coat 4 - update 4.0.17 [BETA]


  • Fixed: Decimation removes specularity!
  • Fixed: Specular channel deleted in Proxy mode
  • Fixed: Polygonal spline tool doesn't close
  • Fixed: Materials in paint room disappear when inverting
  • Fixed: "More/Less on heights" masking only works with positive heights
  • Fixed: Changing texture size to a factor of 1:2 changes existing uvs and UVs results in streches
  • Fixed: problems with unclosed splines
  • Fixed: superlongstanding issue of GL version when depth shader are freezing depth when shadow enabled.
  • Improved: Adjustable scale for palette colors/shaders
  • Several important stability issues resolved

    Click here to download the current BETA version : Wanna have it...

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