- Gizmo for 2D - grid, Materials and masks
- Better algorithm for FFD pose deformations - should work cleaner
- More visible symmetry point
- Wireframe in Edit all layers via PSD
- Big amount of bugs from Mantis fixed - including critical ones, see in Mantis.
- Splines improved - loading splines dialog got major improvement, now it is possible to place splines in space and import them as 3D - shapes
- Export big mesh from MV/PTEX as STL allowed for 3D printing
- Application font updated to include all Unicode characters, style changes a little, symbols placement improved - symbols like VA Vo AY stay closer to each other
- On Rauls side: Merged code with Raul. Even if I was trying to do all super accurately and have not found any issues, this area requires additional checks in real sculpting
- Copy clay (meshmixer-like) - copy pieces from surface and paste on other place - still requires clanup from Raul. Should not be used in real job, it is still in very beta stage
- Close holes works much more accurate and closes holes with very smooth patch
- Bridge improvements - interpolated shape, auto-details
- boundary extrusion, boundary smoothing
Click here to download the current BETA version : Wanna have it...