Wednesday, October 29, 2014
Forum artwork by Kargall le feu: Le vieux Marin
To visit kargalls 3D Coat forum gallery use this link please: 3D Coat forum gallery
Kargalls official website with very nice works: Official Website
Monday, October 27, 2014
3D-Coat - Update 4.1.17C
Info:
This update has only minor fixes. NO PBR included yet. The PBR update will come as soon as possible. There is still too much work with material support, previewing, baking, export etc.Fixes:
- Tweak room select works correctly.
- Topo symmetry works correctly now. It copies regardless on previous stamp mode usage.
Click here for download: Current 3D-Coat beta...
Infos about using 3D-Coat beta versions:
- 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
- You are invited to test and use the new beta version while the whole developing process until the official release.
- The permission to use the beta ends at the final release date. In this case you are able to buy the new release
Wednesday, October 15, 2014
Introduction to Physically Based Rendering (PBR)
For everyone who is new in Physically Based Rendering
Javis Jones has prepared some informations about PBR for all interested artists. Javis thread in the 3D-Coat forums includes some documents and further infos about PBR shader principles.To read the thread visit this link: Wanna learn more about PBR
Tuesday, October 14, 2014
PBR preview in 3D-Coat (work in progress)
Andrew is still working on implementing PBR (Physically Based Shaders) in 3D-Coat. The most parts are implemented. 3D-Coat shaders will be completely compatible with Marmoset Toolbag™ 2 shaders.
PBR shaders will be supported in all known modes:
Monday, October 6, 2014
3D-Coat - Update 4.1.17
Hi friends.
I am a bit late with my update post, but I took two weeks off and am back now. So here we are:
Click here for download: Current 3D-Coat beta...
I am a bit late with my update post, but I took two weeks off and am back now. So here we are:
Fixes
- multithreading problems fixed in ppp painting - it will work much faster now (strokes, layers visibility etc.)
- Paint room text tool aliasing problem fixed (but still needs some work even if become much better)
- "Put picture along curve" correctly works with opacity in depth channel
Improvements
- Swap YZ completely implemented in all tools (including axis and arrows colors). So Z-up mode should work correcty now.
Click here for download: Current 3D-Coat beta...
Infos about using 3D-Coat beta versions:
- 3D-Coat beta versions can be used by registered users only. You have to register the current release to be able to use the current beta.
- You are invited to test and use the new beta version while the whole developing process until the official release.
- The permission to use the beta ends at the final release date. In this case you are able to buy the new release
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