Monday, February 14, 2011

3D Coat BETA Update - Version 3.5.12B

Changes, written by Andrew Shpagin (mostly cleaning and bugfixing):

  • I improved image picker a lot. This is how it looks/works now -
  • Voxel surface layers will be correctly baked with occlusion (including not voxelized layers).
  • I made that merging without voxelizing will create 1 volume per object for convenience. OBJ files from Wings3D with instancing supported.
  • I made much more accurate fading on edges while getting back projection from Photoshop (or other) -
  • Options.xml split ot several logical parts to avoid loosing important data if you deleted it.
  • Support of FBX export/import done.
  • Bugreporting system after crashes restored.
  • I made painting over edge to be anti-aliased even in not "Fade on edge" mode -
  • Topological symmetry problem in microvertex mode fixed -
  • Fixed problem of incorrect behaviour of objects/materials palette -
  • Slider ploblem resolved -
  • "Apply blending" problem solved -
  • Fixed problem of adding Masks folder -
  • The interface problem related to floating windows fixed -
  • Fixed "Auto-scale" in UV room problem -
  • "New" will reset primitives and merge tool -
  • Fixed automapping bug - 
Download the current beta here: Wanna have it...

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