Thursday, February 24, 2011

Insider news: New voxel surface functions announced

The helmet wings are based on curves.
(Note the slight bend in the wings.)
Andrew announced some very nice functions to create voxel shapes, based on curve informations. Some of you maybe already worked with nurbs based tools like MOI or Rhino 3D. Such tools create shapes based on curve informations. The minimum of three curves can describe a shape.
This kind of modeling will be supported in 3D Coat soon. Of course, you will not have the whole flexibility like a real nurbs based modeler, but this method is a good expansion for creating clean shaped models.

Here is an example animation:
Best wishes

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