- Free form primitives and pose tools has got multi-selection and a gizmo (if multiple elements are selected) - http://bit.ly/tihLm7
- All retopo tools will support realtime symmetry now. F.e.: If you
change something on one side of an existing symmetry, then it will be changed on
other side too. Turn off "Retopo->Show mirrored" to see clear what happens.
It is very important, if you want to update existing a mesh without breaking its UV set. - Primitives updating done to produce really good quality in surface mode booleans. Grid density may be varied by slider now.
- Andrew has found one a lag in the retopo area (and UI in general). Now all will work faster, especially when using undo/redo and tool switching.
- Andrew has found the reason why importing model for ppp takes long time in some cases. It was the realtime padding preparing routine. It is optimized a lot now.
- The airbrush tool in ppp mode & freeze tool issues are solved - http://3d-coat.com/mantis/view.php?id=447
- Pose, primitives & Free form with symmetry problem resolved - http://3d-coat.com/mantis/view.php?id=441
- In UV room the "add clusters" bug is fixed - http://3d-coat.com/mantis/view.php?id=445
- The UV mapping in retopo room is improved - when you add polygons the UV will be extended properly after switching to another tool - http://pilgway.com/files/UV_update.png
- Fixed bug: keeping scale of merged objects in voxels was inaccurate up to 3%. It was well visible on far off-centered models.
- Fixed the cube lag: http://3d-coat.com/mantis/view.php?id=435
- Attempt to fix Linux delay bug, but really not sure there ...
Visit the 3D Coat forum for the update download: Wanna have it...
Info: I have seen, some of Andrews info links are broken. I will correct them as soon as possible.
Best wishes
Chris
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