Friday, December 16, 2011

3C Coat BETA Update - Version 3.7.02

Win build done. Mac + Linux - tomorrow if all is OK with win build.

  • Free form primitives and pose tools has got multi-selection and a gizmo (if multiple elements are selected) -
  • All retopo tools will support realtime symmetry now. F.e.: If you change something on one side of an existing symmetry, then it will be changed on other side too. Turn off "Retopo->Show mirrored" to see clear what happens.
    It is very important, if you want to update existing a mesh without breaking its UV set.
  • Primitives updating done to produce really good quality in surface mode booleans. Grid density may be varied by slider now.
  • Andrew has found one a lag in the retopo area (and UI in general). Now all will work faster, especially when using undo/redo and tool switching.
  • Andrew has found the reason why importing model for ppp takes long time in some cases. It was the realtime padding preparing routine. It is optimized a lot now.
  • The airbrush tool in ppp mode & freeze tool issues are solved - 
  • Pose, primitives & Free form with symmetry problem resolved - 
  • In UV room the "add clusters" bug is fixed - 
  • The UV mapping in retopo room is improved - when you add polygons the UV will be extended properly after switching to another tool - 
  • Fixed bug: keeping scale of merged objects in voxels was inaccurate up to 3%. It was well visible on far off-centered models.
  • Fixed the cube lag: 
  • Attempt to fix Linux delay bug, but really not sure there ...
LC(LiveClay) updated just a little bit, because Raul was busy with primitives and the changes are not included - still not checked well.

Visit the 3D Coat forum for the update download: Wanna have it...

Info: I have seen, some of Andrews info links are broken. I will correct them as soon as possible.

Best wishes

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