Hello guys,
today I've read some news on twitter about the voxel painting development in 3D Coat. It is already possible to paint on meshes that are existing in the voxel room, but the models have to be converted into the surface mode first.
You can paint on a mesh, just by switching to the paint room and use the regular painting tools. It seems, the color information will be stored in the vertexes of a model and no uv coordinates are required before. (This info is my current presumtion and not approved...)
Andrew is now expanding the paint functionality. He will port the described surface painting possibilities to regular voxel objects soon.
Best wishes
Chris
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