Friday, February 24, 2012

Tips & Tricks: Baking scenes with instanced voxel elements

If you are working with instances, then you should merge the whole scene to one voxel layer or merge logical elements together before baking them to a low res mesh with normalmaps.

Merging the voxel layers results in a speed up 10 times faster or more then without merging them.

Example: I had a hill with a lot of rocks placed on it and some wooden beams, overall an amount of about 30 objects. Every object was an instanced voxel model. When I tried to bake this scene how it was, it needed over an hour to get an result -> After merging all objects to one single voxel layer it needed only 2 minutes! An incredible speed up!

Hope this helps.

If you have questions about 3D Coat, feel free to ask and I will try to give you hints.

Examples with baking times.