- Cavity painting in voxels done - http://bit.ly/zQL6mJ
- FBX import export supports vertex color now
- Any layer may be marked as "Use as vertex weight" and used as vertex weight map if you will export a scene as LWO. It works in all paint modes. Weight may de 0..1 or -1..1 on your choice.
- Andrew developed a pipeline to maintain color information while surface<->voxels transitions. See description here: http://www.3d-coat.c...es/bakedemo.png
- All boolean operations (even between volumes) will preserve painted vertex colors.
- Resample respect color information too. Colors will be always re-projected. The new routine opens the possibility to preserve vertex color information in almost all cases.
Sunday, January 29, 2012
3C Coat BETA Update - Version 3.7.04A
Updated to 3.7.04A
Labels:
insider news,
updates
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